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Autodesk fbx viewer
Autodesk fbx viewer











Feel free to look into them when time permits, but for now, I want to point out two of them to you.įirst, under "Dimensions", you can set the resolution.

autodesk fbx viewer autodesk fbx viewer

That's where you get all of your render settings. The first button shows the icon of a photography camera. On the right side of blender's default view, you've got the properties tab. Click the pop-up to confirm and we're good.) and load up our FBX, and get to work. Let's delete that cube (RMB, then press the delete key- not backspace. When Blender starts up, it defaults with a single cube, a default camera and some default lights. It's a list of all the stuff in your scene, and you can use it to find/choose elements, whether they're cameras, lights, windows/doors, etc.) (There's also this sweet window in the upper right called the outliner. These cross-hairs act as the origin point for objects you create, whether it's another polygon, a new camera, or even some lights. The Right Mouse Buttom (RMB) lets you select stuff in object mode (selecting polygons, lights, cameras), while Left Mouse Button (LMB) has a few different functions: in menus, pop-ups and tabs, it's your typical mouse pointer in the 3D view, LMB drops a set of cross-hairs. MMB-drag to orbit your view, and MMB-scroll to zoom in. Middle Mouse Button (MMB) is your go-to for navigating the 3D view. You're going to need some basic controls to get around in 3D. Thanks to the creators of these assets! Contents: *note: for this tut., I used a few free FBX files that I downloaded from turbosquid.

autodesk fbx viewer

Once you've got this under your belt, it becomes effortless. Super cool, eh?Īnd if you're like "look, Gerald, I don't have time to learn this stuff.", I made a video that you can watch here that shows how this whole process can be done in about two minutes of time total. Oh, and since it requires no installation permissions, is available as a zip, and has windows/mac versions, you can drop it on your machine/usb to use when you need it. Since it's not just a viewer, it allows all sorts of control that we otherwise wouldn't have.

autodesk fbx viewer

Blender is an open-source, fully-featured, fully free, actual 3D creation package that has the handy ability to import FBX files. That's why I wanna show you all Blender, and how you can use it to view and get more control of your FBX files. Wouldn't it be great if there was a program that could actually open FBX files? Or let you put the camera where you wanted? Or let you hide a table/chair/door that was in the way? Or even mess with focal lengths to get the shot you had in mind? FBX-Viewer can be quite the heart-breaker. From refusing to open files, to limits on where you can put the camera, to crashing on the reg. If you're boarding at a studio that provides CG background assets for boarding/revisions, then you already know how useful and time-saving it can be to have access to an FBX.īut Autodesk's FBX-Viewer can suck at times.













Autodesk fbx viewer